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hopestars werden

by the funky siblings (Aimée Kohn and Charlotte Kuoi)

In the context of late capitalism, where value is often measured through innovation, productivity, efficiency, and self-optimization, we, the funky siblings, create space for a different set of relations. Our work takes the form of a performative and interactive game that invites participants to engage through curiosity and play. Moving through four stations, visitors encounter a series of objects, tasks, and prompts that gradually unfold the game. Each stage requires participation; completing the sequence leads to a final gift created by us. Developed through an iterative process of making, testing, and revising, the work draws on speculative approaches to knowledge production and an interest in material culture. The game is structured around physical objects and embodied interaction.

A life-size statue by Aimée Kohn, a ceramic figurine by Charlotte Kuoi, and a collaboratively produced final gift form key elements of the installation. Participants are invited to handle the objects with care and to engage with the game on its own terms.

Modes of Hope

Hope as Action Hope as Agency Hope as Attitude Hope as Force Hope as Fragility Hope as Freedom Hope as Trust Hope as Uncertainty Hope as Utopia Hope as Wish